
Human
"Change is the law of life, and adaptability the path to survival."
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Lore
Humans are one of the strangest and most stubborn species in the world. Although quite numerous in population and recently having surpassed elves in number, they are short lived and have a short cultural memory, with successive generations doomed to reliving and recreating the mistakes of their ancestors. Humanity, while far less prone to violence than orcs, nevertheless are prone to argumentative disagreement even in the face of logically presented evidence. Humans spread themselves far and wide from each other, founding small, petty kingdoms, fiefs, villages, and homesteads where each culture is free to pursue its values and create its unique civilizations without influence or interference from each other. Humans, above all value their cultural identity - whatever that often localized identity happens to be.
Humans frequently declare war on their neighbours, justifying it by bandying petty slights, ancient claims, and spurious bloodlines. These wars, however, are rarely as terrible and long lasting as the intentional and methodical wars of extermination committed by the longer lived races. Although each successive generation will often declare wars upon the historical enemies of their forefathers, humanity's divisiveness usually keeps these wars from consuming and destroying more than a small region.
Individual Humans may be quite skilled in warfare and unlike elves who often train in many talents over the courses of their long lives: With relatively short lifespans, humans typically specialize, focusing on a single craft or career throughout their lives. Those who specialize in war can often be the match of warriors hundreds of years older than them in single combat and should never be underestimated in duels - although forces organized by these career warriors have historically struggled against numerically and technologically superior forces employed by Aer Arnad.
In spite of their individual prowess, humanity is rarely taken seriously by elvenkind, due in part to the numerical inferiority of individual kingdoms and the shortsightedness of their normally feudal people. While this policy typically comes with few downsides, on occasion this distain leads to an embarrassing defeat, like at the Red Ford.
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Quirks
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Humans may be from virtually any region of the world, and are a majority population in all of them save the Underdark or the Underground Kingdoms of the Dwarves.
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Humans may have any skin tones, eye colours, and hair colours natural to humans in the real world.
Core Characteristics
Size: Medium
Average Lifespan: 70 years
Physical Characteristics:
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You know what a human is.
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Any natural skin, hair, and eye colouration
Common Religions: Sanctified, Ranatorans, Children of Sault, Imperialists, Seekers
